Goupmin Trailer [Junior Project]
Unreal Screenshot
Unreal Screenshot
Junior Game Design Project
Junior Game Design Project

This particular project was originally intended to be a cooperative puzzle game, but shifted towards a single player but multi-character endeavor. Ultimately, it proved to be one of the more satisfying projects to work on due to the reaction that players had to a “lazy” character taking the place of another.

Senior Game Project
Senior Game Project

Given that our team had less time, our senior game project was scaled down compared to junior year. This particular screenshot displays the UI elements through which the player cures patients by managing their attributes while trying to remove their ailments.

Unreal Screenshot
Unreal Screenshot
Senior Game Project
Senior Game Project

Gathering was a core mechanic of the game, this screenshot displays some of the gathering stations.

Junior Game Project
Junior Game Project

For the Junior Year, my team produced a puzzle-platformer which revolves around stopping time and creating platforms out of liquid.

Goupmin Trailer [Junior Project]
Unreal Screenshot
Junior Game Design Project
Senior Game Project
Unreal Screenshot
Senior Game Project
Junior Game Project
Goupmin Trailer [Junior Project]
Unreal Screenshot
Junior Game Design Project

This particular project was originally intended to be a cooperative puzzle game, but shifted towards a single player but multi-character endeavor. Ultimately, it proved to be one of the more satisfying projects to work on due to the reaction that players had to a “lazy” character taking the place of another.

Senior Game Project

Given that our team had less time, our senior game project was scaled down compared to junior year. This particular screenshot displays the UI elements through which the player cures patients by managing their attributes while trying to remove their ailments.

Unreal Screenshot
Senior Game Project

Gathering was a core mechanic of the game, this screenshot displays some of the gathering stations.

Junior Game Project

For the Junior Year, my team produced a puzzle-platformer which revolves around stopping time and creating platforms out of liquid.

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